(1) After the Country is made and
the sides chosen, then (and not until then) the players
shall toss for the first move.
(2) If there is no curtain, the player
winning the toss, hereafter called the First Player,
shall next arrange his men along his back line, as
he chooses. Any men he may place behind or in
front of his back line shall count in the subsequent
move as if they touched the back line at its nearest
point. The Second Player shall then do the same.
But if a curtain is available both first and second
player may put down their men at the same time.
Both players may take unlimited time for the putting
down of their men; if there is a curtain it is drawn
back when they are ready, and the game then begins.
(3) The subsequent moves after the
putting down are timed. The length of time given
for each move is determined by the size of the forces
engaged. About a minute should be allowed for
moving 30 men and a minute for each gun. Thus
for a force of 110 men and 3 guns, moved by one player,
seven minutes is an ample allowance. As the battle
progresses and the men are killed off, the allowance
is reduced as the players may agree. The player
about to move stands at attention a yard behind his
back line until the timekeeper says “Go.”
He then proceeds to make his move until time is up.
He must instantly stop at the cry of “Time.”
Warning should be given by the timekeeper two minutes,
one minute, and thirty seconds before time is up.
There will be an interval before the next move, during
which any disturbance of the Country can be rearranged
and men accidentally overturned replaced in a proper
attitude. This interval must not exceed five
or four minutes, as may be agreed upon.
(4) Guns must not be fired before
the second move of the first player— not
counting the “putting down” as a move.
Thus the first player puts down, then the second player,
the first player moves, then the second player, and
the two forces are then supposed to come into effective
range of each other and the first player may open fire
if he wishes to do so.
(5) In making his move a player must
move or fire his guns if he wants to do so, before
moving his men. To this rule of “Guns First”
there is to be no exception.
(6) Every soldier may be moved and
every gun moved or fired at each move, subject to
the following rules: